Programming Multiplayer Games
Andrew Mulholland
This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL backed-end database for storing player information to developing a reusable TCP/IP network library for online games as well as developing web-based server interfaces.
వర్గాలు:
సంవత్సరం:
2004
ప్రచురణకర్త:
Wordware Pub
భాష:
english
పేజీల సంఖ్య:
577
ISBN 10:
1556220766
ISBN 13:
9781556220760
ఫైల్:
PDF, 6.54 MB
IPFS:
,
english, 2004